TEAM MEMBERS
Jo-Lynne Koh, Zoe Yuan, Corliss Tou
TOOLS
Adobe Photoshop, Illustrator, Figma, Vectary, Maya
The work aims to employ fiction in design through diegetic prototypes that critically examine a design solution resulting from a possible and well-considered speculative future scenario that is relevant to the chosen provocation area of housing insecurity.
For the first week's iteration, our team focused on emphasizing with the unhoused people's voices through community dialogue, but through feedback and iteration we realized that resources such as housing and food should be prioritized.
FIRST ITERATION


FINAL ITERATION




With the critique received by peers, we revised our product to a wearable device that prints small cubes of food. Although our product is situated in a fictional world where governments can support the distribution and manufacturing of the device targeted towards the unhoused, people with homes and stable incomes can still opt to purchase the Premier version. Food capsules are sold separately in grocery stores for 50 cents, and used capsules can be returned (similar to a bottle depot) for a new capsule credit.
For our final prototype poster, I was responsible for designing the low fidelity product on Vectary (without texture) as well as Photoshopping the capsules.